PYGAME

From Hello Word To Game Word

PYGAME

From Hello Word To Game Word

Beginner Guide

Create a Basic Ball Bounce Game with Pygame

Building a Simple Ball Bounce Game in Pygame

This beginner Pygame tutorial teaches how to animate a bouncing ball using motion logic, screen boundaries, and collision response.

Project Overview

The ball bounce game is a classic beginner project for learning motion physics and event-based logic in Pygame. You’ll create a ball that moves across the screen and bounces off the window edges.

Setting Up the Game Window

Start by importing Pygame and initializing the game window:

import pygame
pygame.init()
screen = pygame.display.set_mode((600, 400))
pygame.display.set_caption("Ball Bounce")
clock = pygame.time.Clock()

Creating the Ball

Set initial position, size, and movement direction:

ball_pos = [300, 200]
ball_radius = 20
ball_speed = [3, 3]

Main Game Loop with Bounce Logic

This loop handles movement, screen updates, and bouncing at window edges:

running = True
while running:
    screen.fill((0, 0, 0))
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False

    # Move the ball
    ball_pos[0] += ball_speed[0]
    ball_pos[1] += ball_speed[1]

    # Bounce off walls
    if ball_pos[0] < ball_radius or ball_pos[0] > 600 - ball_radius:
        ball_speed[0] = -ball_speed[0]
    if ball_pos[1] < ball_radius or ball_pos[1] > 400 - ball_radius:
        ball_speed[1] = -ball_speed[1]

    pygame.draw.circle(screen, (255, 0, 0), ball_pos, ball_radius)
    pygame.display.flip()
    clock.tick(60)

pygame.quit()

What You Learned

  • How to draw and animate shapes in Pygame
  • How to detect and respond to collisions with screen boundaries
  • How to structure a basic game loop using `pygame.time.Clock()`

Next Steps

Try adding sound effects when the ball bounces, or add a paddle and transform this into a basic Pong clone. You can also change the ball’s speed or color randomly after every bounce!

Also read: Your First Game in Pygame: Step-by-Step Tutorial

Leave a Reply

Your email address will not be published. Required fields are marked *

PYGAME
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.